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Building a Game with the Phaser Framework
Posted on 01 Jan 1970
Building a Game with the Phaser Framework We’ll use the Phaser framework to build an engaging game, and all you need is a basic understanding of JavaScript. Starting from scratch, we’ll introduce...
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How to Create Interactive Sprites with Phaser 3 Adjusting CSS for Canvas Width
Posted on 01 Jan 1970
Adjusting CSS for Canvas Width Before updating our JavaScript code, let’s first ensure the game canvas fits 100% of the available screen width. This CSS adjustment ensures the game is fully visible, eve...
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Making the Game Canvas Responsive with CSS Adjustments
Posted on 01 Jan 1970
CSS Adjustments Before updating the code, we need to modify the CSS to ensure the game canvas fits the full width of the available screen. This adjustment enhances the viewing experience, particularly ...
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Introduction to Creating an Interactive Quiz Game in Phaser 3
Posted on 01 Jan 1970
  Game Objective The primary goal of the game is to help players test and improve their Spanish language skills in a fun and interactive way. Here’s how it works: A Spanish word will be played a...
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Getting Started Setting Up Your Project Starting with the Folder Structure
Posted on 01 Jan 1970
Getting Started: Setting Up Your Project Welcome to the beginning of your game development journey! In this lesson, we’ll explore the folder structure and prepare the foundational setup for our Spanish ...
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Managing Audio Files in Game Development with Phaser
Posted on 01 Jan 1970
  This guide provides a comprehensive approach to managing audio files for game development, covering how to find, prepare, and integrate them effectively into your projects using Phaser. Finding and Dow...
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HTML5 Game Development Mini-Degree - Phaser 3 Complete Curriculum
Posted on 01 Jan 1970
Making Cross-Platform Games with Phaser So, what if you could learn from scratch to make your game ideas a reality? Making cross-platform games is easier than ever thanks to Phaser, the open-source library t...
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